cursor
-- FPS
-- ms
Network Debug
RTT--
Interp Delay--
Clock Offset--
Snap Interval--
Snap Jitter--
Transport--
Pending Inputs--
Input Seq--
Ack Age--
Oldest Input--
Frame p50/p95--
Render p50/p95--
Fog p50/p95--
Minimap p50/p95--
Input Cmd p50/p95--
Local Move p50/p95--
Long Task p50/p95--
Graphics--
Canvas--
Draw Calls--
Triangles--
Renderer--
GPU--
Units--
Visuals--
Popups--
Render Options--
Team
HP: 100 / 100
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Updating Client
A newer build of Mercenaries of Tezigdal is ready. Refreshing automatically so your client stays in sync.
Preparing update...
Only changed files are downloaded. Cached files that still match stay in place.

Mercenaries of Tezigdal

Team up. Fight. Conquer.
Connecting to server
Starting
Checking for updates and waking the backend. The menu unlocks automatically when everything is ready.
Render free-tier cold starts can take a short moment.
Version --
Connection Lost
Attempting to reconnect...
Attempt 1 of 5